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Wireframe


What is a Wireframe?

A Wireframe is a low-fidelity visual representation of a user interface. It outlines the basic structure and elements of a webpage or application screen without incorporating design elements like colors, images, or intricate details. Wireframes serve as blueprints that show the layout and functionality of a product in its early stages, focusing on what content goes where and how the user will interact with it.

When is a Wireframe Used?

Wireframes are used during the early stages of product development to conceptualize and communicate the structure of a user interface. They are particularly useful when teams are brainstorming ideas, discussing user flows, or validating concepts with stakeholders and users before moving on to more detailed design or development phases. Wireframes help in ensuring that everyone has a shared understanding of the product’s layout and functionality before significant resources are invested.

Pros of Using Wireframes

Cons of Using Wireframes

How is a Wireframe Useful for Product Managers?

For Product Managers, wireframes are valuable because they:

When Should a Wireframe Not Be Used?

Wireframes might not be appropriate in scenarios such as:

Additional Considerations for Product Managers



Related Terms

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NoTitleBrief
1 Alpha Test

Initial testing of a product prototype within the developing company to identify potential defects.

2 Beta Test

Testing a new product prototype with actual users to discover potential defects before launch.

3 Brand Extension

A variation of a product that carries the brand name of the core product.

4 Prototype

A preliminary version of a new product used for research purposes.

5 Agile Development

A methodology emphasizing iterative development, where requirements and solutions evolve through collaboration between self-organizing cross-functional teams.

6 Scrum

An Agile framework for managing work with an emphasis on software development, involving roles such as Scrum Master, Product Owner, and Development Team.

7 Sprint

A set period during which specific work has to be completed and made ready for review in Agile frameworks like Scrum.

8 Minimum Viable Product (MVP)

A version of a new product that allows a team to collect the maximum amount of validated learning about customers with the least effort.

9 Continuous Integration (CI)

A practice in software engineering where team members integrate their work frequently, typically several times a day.

10 Definition of Done

A shared understanding of what it means for work to be complete, ensuring that nothing is left out and work meets the agreed quality.

Rohit Katiyar

Build a Great Product


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